Front-End Case StudyBrowser GameRebekah Brown · rbrowndesignstudios.com

Deadbeat Parent

An original game of mine — soggy diapers, a giant syringe and child support papers — lifted out of a desktop build and rewritten as a game you can play in the browser.

Begin the Game
Deadbeat Parent game logo
The original title art, kept exactly as drawn.

What the game is

A three-way standoff against a deadbeat parent. You choose your player, pick one of three weapons, and the opponent picks blind.

The winner is decided by a circle of rules: diapers beat papers, the syringe beats diapers, papers beat the syringe. Wins, losses and ties are tracked across rounds — and tallied into a running scoreboard between both parents.

No AI was used to make this game. Every illustration, sound and line of logic was made by hand.

The three weapons

Soggy Wet Diapers
Soggy Wet Diapersbeats Child Support Papers
Giant Sized Syringe
Giant Sized Syringebeats Soggy Wet Diapers
Child Support Papers
Child Support Papersbeats the Giant Syringe

What it was built with

How it was built

01

Game logic

Three weapons in a circle: diapers beat papers, the syringe beats diapers, papers beat the syringe. The comparison is a single lookup table instead of a stack of if-statements, so adding a fourth weapon would be a one-line change.

02

Round flow

You pick your player, then a weapon. That locks the buttons, shows a short 'the deadbeat is choosing' beat, then reveals both picks side by side and updates wins, losses and ties.

03

Battle of the sexes

Results are tallied twice: once for your own run, and once into a shared scoreboard for the mums and the dads, so you can see which side is winning overall.

04

From desktop to web

The original was a desktop build. I rewrote the screens and rules as reusable components, replaced the window layout with a responsive one, and kept the art and rules exactly as designed.

Ready to play?

Choose your player, pick your weapon, and see if you can beat the deadbeat parent.

Begin the Game